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Concentration or Memory Game
To Make: Select 5 - 10 words from a book (or books) the child is
reading. Print each word clearly and boldly on separate 3x5 inch index cards,
making pairs of each word. (The child may be able to help you by copying
the words you write.)
To Play: Shuffle the cards and place them face down in neat rows. Take
turns turning up two cards at a time and reading the words aloud. If the
two cards match, the player keeps them and takes a second turn. If they
do not match, the cards are replaced face down and the next player takes
a turn. Play until all the cards are matched. The player with the most pairs
wins. If the child has trouble recognizing a word, say the word - do not
ask the child to "sound out" the word. The purpose of this game
is to build automatic recognition of whole words.

You can control the difficulty of the game by the choice and number of
words used: for very beginning readers, choose meaningful words that are
visually distinctive: "ghost", "dark", "sister",
and keep the number of words low. For a more challenging game, include some
words that are less distinctive: "when", "what", "this",
"that", but be careful not to overwhelm the child.
Variation 1: Instead of matching pairs, you can use rhyming pairs: look,
book; dark, park.

Variation 2: This game can also be used to build letter recognition and
letter/sound association. Paste or draw simple pictures on one set of
cards; and on the other set, print initial consonants to go with the pictures.
For example, paste the picture of a dog on one card, and write the letter
"D" on a matching card.
NOTE: This game can be adapted to use with older children, or more
advanced readers: variations can include vocabulary practice such as using
homonyms, (words that sound alike but are spelled differently and have
different meanings: cent/scent; dear/deer, etc.) or contractions, (can't;
cannot, etc.).
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